Patch update 1: Adressing Crashes, Low Performance and loadtimes


Crashes caused by game trying to referance paths that did not excist and materials not excisting in makefile.


Updates to Render system
Updates to Async loading system
Updates to pathtracer
Experimental light system introduced in game
Game Download size is down from 3GB to 1.8 GB due to better compression

The game is now fully playable in the debug build 

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